Character
Ironbreaker
Bardin Goreksson
Perks
-
Dwarf-ForgedReduces damage taken by 30%.
-
DoughtyGrants an extra Stamina shield.
-
ResilientDecreases stun duration after getting hit by an attack by 50%.
Gromril Armour
Passive Ability
Completely absorbs one hit every 20 seconds.
Impenetrable
Career Skill
Bardin taunts all nearby man-sized enemies, gains increased defence and can block any attack for the next 10 seconds.
Equipment
Dual Hammers
Properties:
+ 5 Attack Speed (3 - 5)
+ 30 Block Cost Reduction (10 - 30)
Swift Slaying
Critical hits increases attack speed by 20.0% for 5.0 seconds.
Crowd Control, Fast Attacks, Wide Sweeps
Masterwork Pistol
Properties:
+ 10 Power vs Berserkers (5 - 10)
+ 10 Power vs Skaven (5 - 10)
Barrage
Consecutive attacks against the same targets boosts attack power by 5.0% for 5.0 seconds.
High Damage, Rapid Fire, Versatile
Necklace
Properties:
+ 20 Health (10 - 20)
+ 30 Block Cost Reduction (10 - 30)
Barkskin
Taking damage reduces the damage you take from subsequent sources by 40.0% for 2 seconds. This effect can only trigger every 2 seconds.
Charm
Properties:
+ 10 Power vs Chaos (5 - 10)
+ 5 Attack Speed (3 - 5)
Concoction
Drinking a potion grants the effect of all other potions. Duration reduced by 50.0%.
Trinket
Properties:
+ 33 Curse Resistance (11 - 33)
+ 5 Crit Chance (3 - 5)
Shrapnel
Grenades cause hit enemies to take 20.0% increased damage for 10.0 seconds.
Talents
Guide
Playstyle
- Masterwork Pistol
- single shot vs armor rats and specials
- right-click multishot, point blank vs monsters + armored rat patrols
- Note: must headshot chaoswarriors
- Dual Hammer
- Left-click spam vs hordes and soft targets, all the temp hp
- heavy vs armor on weakspot
Masterwork Pistol is more difficult to use than other options, but worth learning for the monstrosity damage. For monstrosities, drink potion, throw bomb for shapnel, and activate ability; then point blank alt fire. Dual Hammers is brainless spam, but snipe armored rats with pistol as to avoid having your cleave stopped.
Variants
Skill 20. All are good. Gromril Curse for survivability vs disablers.