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Searing FocusIncreased ranged damage by 10%.
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The Volans DoctrineNo longer slowed from being overcharged.
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One with Aqshy50% increased max Overcharge.














This Vermintide 2 Pyromancer Build is designed to cast fire attacks with no overcharge cost by synergizing the Pyromancer's very high Critical Chance with the Heat Sink Trait. We cannot guarantee Critical Hits, of course, but you can stack your Crit Chance very high, allowing you to fire lots of Bolt Staff heavy attacks without needing to vent often at all.
This approach of playing into Critical Hits with the Bolt Staff also gives Sienna excellent single-target damage, which is perfect for getting rid of elites and specials, and gives you pretty good boss damage, although not as good as dedicated boss-slayers like the Shade or Bounty Hunter.
Weapons
For our melee weapon, we're using the Dagger. It might not look like much, but this is a very handy weapon indeed. It gives you good mobility, surprisingly good cleave and decent melee damage against elites, when needed.
The Dagger has the following important combos:
- Vs Hordes - LA > LA > Tap Block > Repeat. Throw in a Push when needed for crowd control.
- Vs Elites - Spam HAs. Use a Push/PA when needed for crowd control.
- Move-Tech - Spam PAs while running forward to move a little quicker. Be wary of burning your Stamina if you're being pursued.
LA = Light attack
HA = Heavy Attack
PA = Push Attack (Hold LMB while blocking)
Talents
- Spark Smith - Damaging multiple enemies with one swing restores THP. The Dagger is surprisingly good at this, when fighting a horde.
- Spirit-Casting - Increases Critical Strike chance by 10% when above 80% HP. THP can also activate this buff. Try to play carefully to avoid damage, and ensure that this buff stays active as much as possible.
- Enhanced Power - Gives you a 7% Power boost, buffing all attacks.
- Deathly Dissipation - Killing a special lets you cast spells for free for 12 seconds. Can be a godsend in high-intensity situations.
- Fleetflame - Critical Hits increase Movement Speed by 5% for 10 seconds, stacking up to 3 times. This is great for kiting and maneuvring around enemies. Soul Siphon is a valid alternative and possibly better for less experienced players.
- Bonded Flame - Using Burning Head gives you 35 THP. That might not sound like much, but it's actually very nice. You can use it to maintain a healthy HP bar, and to ensure Spirit-Casting stays active as much as possible.
Note: When playing on Cataclysm, replace Curse Resistance with Stamina Recovery, Movement Speed or Cooldown Reduction.
Beginners should use Barkskin instead of Natural Bond.